![]() It has no lasting positive or negative impact. Side with Roche or Iorveth: This decision makes a slight difference to how certain characters react to Geralt later in the game. ![]() It does not effect the outcome of the quest, but characters react differently to Geralt. Kill or spare Aryan: This decision impacts a main quest later in the game.If you do decide to simulate a Witcher 2 save, then you're probably wondering what each dialogue choice with General Voorhis actually does. Choosing to simulate a Witcher 2 save lets you answer with dialogue options, effectively allowing you to shape Geralt's backstory to an extent. To be more specific, he asks Geralt about the events that happened in The Witcher 2. ![]() There, he'll be questioned by General Voorhis. Once you're past the opening tutorial and you've slain the griffin in White Orchard, Geralt will be taken to the palace of the Nilfgaardian Emperor. Selecting "Yes" enables additional dialogue choices near the beginning of The Witcher 3. However, you don't get to have your say on these events just yet. The consequences of these events can be seen in The Witcher 3. Simulating a Witcher 2 save means that you get to decide how several key events played out in The Witcher 2. The release date for The Witcher 2: Assassins of Kings is aimed at the first quarter of 2011 on the PC, with console versions to follow at a later point.The second screen asks you to choose your difficulty level, while the third screen determines whether tutorial messages are enabled or disabled.įinally, the fourth screen asks if you would like to "Simulate Witcher 2 Save". Amorous relationships are treated more maturely by the writers and they will be part of the drama, not just some awkward mini-game or fun distraction. New players can breathe easily because the story will be self contained and there will be no need to read the books the title is based on or play the first Witcher. Also, good and bad will be harder to discern and the world will contain more characters to interact and have dialogues with. The story will be non-linear and shorter, but more intense, ‘choice’ being the defining word here. Their presence or absence can affect the narrative in many ways, the Polish developer, CD Projekt RED, promises. Moreover, in-game situations can pan out differently, depending on what characters are beside Geralt at that time. Unlike in BioWare's games, here, these characters will not be controllable by the player and no option will exist to actually determine the development and actions of the companions. Geralt will also have the ability to have companions joining him in his adventures this time around. The choices made there will have consequences in the new title, ranging from the way people will react to you to what characters appear and don't appear during the course of the story.Īnother Mass Effect 2 influence is the fact that there will be key moments in the story of The Witcher 2 where there will be a short time to decide if Geralt of Rivia, the protagonist, should perform one action or another. Apparently, players will be able to import the saves from the first Witcher game, just like in Mass Effect 2. A recent developer diary for The Witcher 2: Assassins of Kings brings some interesting news for the series' fans.
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